U.S. Army virtual world becomes a high-demand war planning tool

Washington — US Army Topography of one worldThe virtual world that the service has built for about five years to give a real sense to training, More than that..

When the Army’s 82nd Airborne Division was deployed to support an evacuation operation from Kabul in Afghanistan, One World Terrain came along with it. In this system, the department evaluates the terrain and Implement a mission plan The Taliban pulled out service members from Kabul International Airport in August when it hijacked the city of Brig.General William Glazer, who leads the development of the Army Synthetic training environmentTells Defense News in an interview this month.

“We continue to receive demands for that capability from the US Army and the Intel community around the world,” including Maj. Gen. John Kolacheski, commander of the Fifth Corps of Poland, he said.

The Fifth Corps was launched in Poland at the end of last year to strengthen its Eastern European allies with deterrence against Russia.

Mr. Koraceski wants a system of automated wargame functions for his tactical operations center and plans it as part of the military decision-making process, Mr. Glazer said. However, the leader of the Fifth Corps plans to take it further by ensuring that the system is operational and usable, Glasser added.

“He wants to fight the game’s decision points in the middle of the fight,” Glasser said. “When a situation arises, they don’t know exactly what the correct answer is. It would be interesting to have a little science behind some of these decisions they make.”

In short, One World Terrain needs to be easy to use and quickly replicate the environment, Glasser said.

Glasser says he is keenly aware of the benefits of OneWorld Terrain because he holds a master’s degree in modeling and simulation from the University of Central Florida. “He understands the implications of how some of the tools can be used in the operational world.”

Developing such a virtual world is “very important. It’s not just 3D terrain that provides commanders and leaders with visualization, planning, and rehearsals,” Glasser said. I am saying.

OWT was originally intended to be a training tool designed to replace 57 different terrain data formats in the simulation world. However, according to Glasser, it is clear that the system is bridging gravity against the armed forces in operation.

The use of simulation tools is not new, but during the Gulf War, for example, the Army used programs to make more effective decisions. OWT brings more faithful visualization and mapping tools to the military.

According to Glaser, OWT was used on a small scale during Project Convergence 2020, but since then Project Convergence 2021 has used virtual worlds on 15 different systems. Its annual event is an Army learning campaign to find out how the service will fight high-end enemies in the future, using features scheduled to launch in the field in the 2030s. The exercise is in its third year, during which time OWT will be extended to 36 different systems, Glasser said.

OWT was not only used as a visualization and planning tool for PC21. For example, it was integrated into self-driving cars.

“Self-driving cars must have a data terrain format in order to move from point A to point B,” Glasser explained. That’s why the Carnegie Mellon University Artificial Intelligence Task Force used OWT for this purpose during the event.

Glaser costumes were also used in various mission command systems, including the Maneuver Mission Command System, and were integrated into the command post computing environment and future command posts.

Since PC21, OWT has been validated for accurate targeting by the National Geospatial-Intelligence Agency, allowing the system to assist the PC22’s fire mission command system.

Just before this year’s project convergence, information systems, OWT, and synthetic training environment information systems, and Reconfigurable virtual set trainer for Various aerial and ground platforms Operational evaluation will be conducted around September. PC22 is mainly held in October and November.

At PC23, the Army plans to use OWT not only as a training function, but also for rehearsals.

“Basically, it’s used as a rehearsal tool to lower the tactical level of platoon leaders and company leaders,” Glasser said. This is demonstrated in operational assessments, but he added, because it happens just before PC22, the service waits a year to try it out in the Project Convergence environment.

Jen Judson is an award-winning journalist covering the Defense News land warfare. She has also worked in Politico and Inside Defense. She holds a Master of Science degree in Journalism from Boston University and her Bachelor of Arts degree from Kenyon College.

https://www.defensenews.com/smr/force-of-the-future/2022/05/15/us-armys-virtual-world-becoming-high-demand-war-planning-tool/ U.S. Army virtual world becomes a high-demand war planning tool

Back to top button