Take-Two CEO Strauss Zelnick commented on the recent removal of the GTA mod, stating that the company is actually very “flexible” when it comes to removal.
Recently, various popular GTA Mods have been removed for creators who received a removal notice from Take-Two Interactive. for example, Removed popular unofficial GTA III and Vice City Switch ports Following DCMA’s claim from the company, this also applies to some textures and upscaling mods in legacy GTA titles. On the other hand, many other mods haven’t been removed yet. How does Rockstar’s parent see the GTA title mods? Well, if Zelnick should be believed, the company is pretty supple.
“When it comes to takedowns, frankly, if the economy is threatened, or if there is bad behavior and you know how to define it, you were pretty flexible in issuing takedown notices.” , CEO said During a phone call with investors and the company’s latest earnings when asked about the reasons behind the recent removal.
Even for GTA V, it’s a pretty “interesting” answer, as there are still many mods that could be removed.
As I mentioned yesterday GTAV currently sells over 150 million units Since the game was first launched in 2013, Rockstar plans to re-release the latest GTA on next-generation consoles later this year.
“And certainly, the ongoing demand for Grand Theft Auto 5 was huge,” Zelnick told investors. “We sold over 150 million units, so I don’t know if we’ve seen it-I don’t know if we can measure it anyway, I don’t know. We’ll have to do brave research, and it still doesn’t tell us anything we can do differently, but the Enhanced Edition of Grand Theft Auto 5 is the next generation platform, or the current generation. I find it very attractive to consumers who use the platform, but I don’t know yet. “
https://wccftech.com/take-two-ceo-talks-gta-mod-takedowns/ Take-Two CEO Talks GTA Mod Takedowns; They say they interfere when there is “bad behavior” or when mods threaten the economy