Returnal Patch 1.4.0 provides audio and DualSense haptic improvements

Reternal patch 1.4.0 for PlayStation 5 includes various improvements such as game audio, DualSense tactile sensation, and performance.

A new update for Returnal will be released within two days on Monday, June 14th at 12:00 pm (GMT + 3). In addition to the above changes and improvements, the new patch also provides changes to platinum, tweaks, and various reported bug fixes. Game audio and DualSense haptic changes include improved surround sound support, additional DualSense haptics across cinematics, an improved dynamic range recommendation system, and general audio mix improvements.

Returnal Speedrunner completes the game in just 5 minutes

Below are the official release notes. As supplied Monday 1.4.0 update by developer Housemarque.


  • Platinum: Added support for replaying certain Act 1 and Act 2 trophies
  • Platinum: Added support for retroactively awarding non-reproducible trophies
  • Platinum: Added locations for Scout Logs 9, 34, 35, and 46 to make them appear more frequently.
  • Platinum: Fixed an issue where the Biome Survey Trophy might not be able to obtain a single cipher.
  • Platinum: Fixed an issue where some activity cards would display incorrect counts
  • UI: Item’s HUD label is hidden when Selene is firing a weapon
  • UI: Fixed an issue where two actions could be mapped to one button after switching controller presets
  • Cinematics: Fixed a rare audio sync issue with secret endings
  • Audio: General mix improvements throughout the experience
  • Audio: Improved support for surround sound setup throughout the experience
  • Audio: Added DualSense haptics for cinematic moments for a deeper immersive experience.
  • Audio: Added DualSense haptics when using Icarian Grapnel
  • Audio: Improved dynamic range recommendation system
  • Audio: Allows the user to override the dynamic range recommendations
  • Audio: Allows the user to change the audio output from the game menu.

Game balance:

  • Balance: Fixed various bugs when certain artifacts, parasites, consumables, and certain malfunctions could occur early in the game.
  • Balance: When a player takes revenge on a corpse, he does not receive a parasite as a reward.
  • Balance: Enemies, Weapons, Boss-Adjusting the difficulty of all biomes for a more balanced gameplay experience

Other bug fixes:

  • Fixed an issue that could cause Hyperion to drop keys out of reach.
  • Fixed an issue that could cause the office to disappear if the player used the Reconstructor during combat.
  • Fixed an issue where weapons that were scanned but not collected could not be found in the biome
  • Fixed an issue where Selene could jump too far
  • Fixed multiple issues where Selene could be trapped in a room
  • Fixed a rare freeze when teleporting with Crimson Wastes.
  • Fixed an issue where the frame rate would occasionally drop when using the Electropylon Driver
  • Performance improvements, crash fixes, multiple minor bug fixes

Returnal is now available worldwide on PlayStation have to Check out Kai Powell’s review If you haven’t done so yet. Returnal Patch 1.4.0 provides audio and DualSense haptic improvements

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