update: After spending some time testing the new features, I found that some headphones seemed to work better than others. “”Please refer to.How does it actually work?See below for more information. Our original story continues below.
Nintendo has revealed that the super-popular Switch lineup of convertible consoles has finally gained Bluetooth audio support, a feature fans have been looking for since its launch in 2017.
The surprise announcement comes from a Nintendo of America Twitter account and states that a firmware update (version 13.0.0) that adds functionality is available for download now.
The latest #NintendoSwitch update is now available, including the ability to pair Bluetooth devices for audio output. For more information, including restrictions on some features while using Bluetooth audio, please visit our support page: https: //t.co/vzAB6lZTDu pic .twitter.com / 6J5xcDl5kUSeptember 15, 2021
The tweet also hinted at “some feature limitations” while using Bluetooth audio, Support page For more information.
These limits include a limit for two wireless controllers that can be paired while using Bluetooth audio, and only one Bluetooth audio device can be paired at a time (but up to 10 for quick pairing). Can be saved).
For gamers who use switches for multiplayer games, Bluetooth does not work during local wireless multiplayer games and Bluetooth microphones for communication are not supported at all.
The pairing process is classic Nintendo style and very simple. A new menu item titled “Bluetooth Audio” will appear in the switch’s settings menu, from which you can simply press “Add Device” to perform the pairing motion.
Bluetooth and lag
One of the last restrictions listed on Nintendo’s support page states that “some Bluetooth devices may have audio delays.” This has been one of the major issues when using Bluetooth for games in the past, as it is known that there is a slight delay in delivering audio from one device to another.
As the Bluetooth standard improves, its delay gradually decreases, and there are various clever tricks that help keep the size of the information sent low while improving the functionality of the connection itself (for example, compression). It does not completely solve the problem.
Direct Bluetooth audio support isn’t always a standard feature of consoles (for example, it’s missing on both Xbox Series X and PlayStation 5), but these systems are low-latency alternatives, such as the ability to connect a dedicated headset or headphones directly. To the controller that tends to provide (both features are also lacking in the switch).
How does it actually work?
The TechRadar team has tested the new Bluetooth audio support on the Switch console (tested in handheld mode), but unfortunately not all are pink.
In both cases, the actual wireless model actually included the latest version of Bluetooth (5.2 compared to 5.0), which can be a thorny issue with new headphones. Alternatively, this issue may be due to the fact that the left and right earpieces of a true wireless earphone are paired wirelessly or each requires a direct connection to the host device.
In the latter case, perhaps the limitation that the switch can only connect to a single Bluetooth audio device means that true wireless earphones are incompatible. I’m sure the situation will become clearer as more people try this feature, but we have to wait for Nintendo to deal with it more clearly.
In all cases, the latencies were fairly similar, with a 0.5 second delay before the sound associated with the control input reached the ear.
This level of latency is probably reasonable for many gamers and games. For example, Skyrim turned out to be fine, but when I tried the fast-paced Rogue Light Dead Cells, the timing delay caused a particularly chaotic moment. And lose the sense of direction.
https://www.techradar.com/news/nintendo-switch-finally-gets-bluetooth-audio/ Nintendo Switch finally gets Bluetooth audio, but it can be unstable